Game Designer

2 days ago


Jakarta, Indonesia Tripledot Full time

**Description**:
**Tripledot** is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of - one filled with driven, incredibly smart and detail-orientated people, who **LOVE** making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

**Role Overview**:

- Brainstorm and conduct research to plan casual mobile games, including their mechanics and accompanying mini-games.
- Collaborate with the UI/UX designer, UI artists, art directors, developers, project managers, QA testers, and other game designers/product managers to define the requirements for new mechanics and mini-games.
- Experiment with core game mechanics and mini-game designs, and explore opportunities presented by competitors.
- Outline the gameplay experience (e.g., core game mechanics, path arrangements, upgrades, mini-games) in documentation, which will serve as a reference and source of inspiration throughout development.
- Balance the game economy and difficulty by adhering to the principles established by the lead game designer.
- Provide assistance to artists and engineers as they translate a vision into an engaging player experience.
- Identify and resolve issues uncovered by playtesters and cross-functional teams related to core game and mini-games, addressing the root causes of problems.
- Understand and assist tech artists in implementing the desired VFX and objects when developing new quests and mini-game mechanics.
- Oversee the development of game core from inception to completion, including assisting with testing to ensure top quality.
- Contribute to the development of robust tools and infrastructure that support the entire core game design process.
- Actively participate in sharing sessions with other Game Designers and Product Managers.

**Required Skills, Knowledge and Expertise**:

- Min 3 years experience in Game design casual / mid-core games in general.
- At least 1+ major game titles released or managed.
- Experienced working with game design, core loops and monetization vectors.
- Experience in designing Physical / Digital Board games is a huge plus.
- Proficiency working in the Unity engine directly is super useful.
- Understand fun factors of games in general.

**Working at Tripledot**:

- **Hybrid Working**: We work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice.
**20 days remote working**: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
- **Regular company events and rewards**:Join in regular events and rewards that celebrate cultural events, our achievements and our team spirit.
- **Breakfast & Lunch**:Relish daily breakfast and lunch provided in the office to keep you fueled and focused.
- **BPJS HEALTH**: Elevate your well-being and peace of mind, ensuring robust health security with seamless enrolment in BPJS Health.
- **BPJS SOCIAL**:Secure your employment rights with BPJS Social.
- **Festivity Allowance**:Celebrate festive occasions with an additional festive allowance.
- **Private Health Insurance**:Stay covered with comprehensive health insurance for you and your loved ones.
- **Employee Assistance Program**:Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
- English Classes Enhance your English skills with our provided English classes.

**About Tripledot**:
**We are Tripledot Studios**, our mission is to bring the knowledge and experience of a chart-topping mobile games company into a close-knit, collaborative environment. Our teams drive projects together from conception to launch in an indie-style process combining data and creativity to make games that can be enjoyed by everyone.


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