Back-end Engineer
1 week ago
At AccelByte, our mission is to empower game creators by providing them with the backend platform and tools required to make scalable, reliable AAA-quality games. The company was founded in 2016 by industry veterans who have engineered online systems for some of the largest game and distribution platforms in the world including Fortnite, Epic Store, Xbox Live, PlayStation Network, and EA Origin. We are backed by top investors including Softbank, Sony Interactive Entertainment, Galaxy Interactive, NetEase, and Krafton. Our latest Series B funding has firmly solidified our place as a top player in the gaming industry. AccelByte’s talent has decades of experience building and shipping some of the largest game and distribution platforms in the world.
We believe that the best companies empower employees to make decisions, obsess about the best user experience, and are not afraid to make and learn from their mistakes. Our culture is based on humility, openness to feedback, drive, and collaboration, which we feel results in the best performing teams. As a company that values diversity, inclusion, and employee growth, our employees have opportunities to work with and learn from teams all over the world. We offer competitive salaries, a full range of health benefits, social activities, career growth opportunities, and an amazing team. Come join us
**Position Summary**
As a Back-End Engineer (Go), you will play a key role in the development of the game backend services, from designing APIs to writing solid logic to deploy and monitor the servers. Building systems with security, scalability, reliability, cost-efficiency and maintainability in mind is a must.
**Essential Functions/Responsibilities**:
The Back-End Engineer (Go) is accountable for the following functions and responsibilities:
- Primarily hands-on developing and improving microservices with scalability, data integrity, security, and cost in mind
- Contribute technical designs, documentation, tutorials, and sample apps
- Collaborate with other engineers and work closely with cross-functional teams (SRE, SDK, SDET, PM, etc) in a global environment across multiple time zones
- Practice, champion, and culturalize best practices for highly scalable backends across the engineering organization
- Support and troubleshoot client integration and ensure client success
- Perform any other design-related duties as required
**Qualifications/Experience Required**:
- 5+ years of professional experience working with backend systems in Go
- Experience with developing high traffic and highly scalable services serving millions of users
- Experience with CNCF technologies such as Kubernetes, Grafana, Redis, Kafka, MongoDB, and Postgres in a production environment
- Excellent knowledge of gRPC
- Excellent knowledge of algorithms, data structures, performance, and multi-threaded programming techniques
- Familiar with security best practices
- Able to work with clients under tight deadlines, on distributed teams with fluid requirements
- Flexibility in working with people with different time zones
**Qualifications/Experience Preferred**:
- Ability to quickly understand and work with internal and externally developed code
- Experience with first-party online services such as Xbox Live, PlayStation Network, or Steam
- AAA game studio experience
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