Lead 3D Artist

2 days ago


Greater Yogyakarta, Indonesia Gameloft Full time
  • A leading digital and social game publisher, Gameloft has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility and involvement to advertisers. Gameloft operates its own established franchises such as Asphalt, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney, Marvel, Hasbro, Fox Digital Entertainment, Mattel and Ferrari. Gameloft distributes its games in over 100 countries and employs 6,000 people worldwide. Gameloft is a Vivendi company.

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We're looking for a passionate and creative Lead 3D Artist to guide our team in bringing characters and worlds to life. In this role, you'll combine hands-on artistry with leadership — shaping the look and feel of our projects, mentoring talented artists, and ensuring the highest quality in everything we deliver. You'll collaborate closely with the Art Director and other teams to push artistic boundaries, solve challenges, and inspire those around you. If you love both creating and leading, this is your chance to make a real impact.

What You'll Do

  • Lead and inspire a team of 3D artists and animators.
  • Create and review high-quality 3D assets (modeling, texturing, materials).
  • Work closely with the Art Director to maintain style and quality.
  • Support the team with feedback, mentoring, and best practices.
  • Collaborate across teams to solve artistic and technical challenges.
  • Keep projects on schedule while ensuring assets meet performance and visual goals.

What We Value

  • Strong artistic and technical 3D skills.
  • Experience leading or mentoring artists.
  • A collaborative mindset and passion for games.

What we're looking for

  • Strong portfolio of 3D artworks (characters, props, environments) and animations.
  • Solid skills in modeling, texturing, shading, rigging, and animation pipelines (high & low poly, PBR).
  • Proficiency with tools like Maya, Blender, ZBrush, Substance, Photoshop, and game engines (Unity/Unreal).
  • Understanding of game mechanics, optimization, and cross-platform production.
  • Familiarity with shaders, VFX, mocap, and procedural animation.
  • Strong artistic fundamentals form, anatomy, silhouette, motion.
  • Great communication, problem-solving, and team leadership skills.
  • Passion for games, pop culture, and current art trends.
  • Fluent in English.

Please include a link to your
portfolio
in your CV — this is an important part of your application.

Applications
without a portfolio link
may not be processed.

Kindly double-check that your
portfolio link is accessible and working properly
before submitting your CV.

3 Good Reasons

To get the best from our people, we aim to give the best because we owe our success to our talents and their passion.

Creating an atmosphere that reflects the company's culture where we value our employee's expertise, creativity and innovation, we believe this is the key to gain our people's loyalty.

  • Creative workplace with international teams of talents
  • Diversity
  • Modern facilities
  • Fun environment
  • Exciting challenges and rewarding recognitions
  • Top-rated and international projects
  • Performance-base rewards
  • We value loyalty
  • Continuous learning and career growth
  • Adaptation to changes
  • Continuous and initial training
  • Career development

We would like to let you know that we currently work from home (WFH). During WFH, we only accept job applications via online. All application that come by hard file, temporary will not process until further notice.


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