Technical Artist
1 day ago
**We are Hiring**
**Technical / basic Skillset**
- Bachelor Degree in Game and/or Design or related field
- Excellent communication skills
- A strong portfolio or demo reel
- Solid understanding of art and animation pipelines
- Familiarity with game systems and the game development process
- Scripting skills is a plus
- Rendering and post-effects experience
- Understanding of rigging and animation
- Experience in physics simulations
- Shader development experience
- Experience in digital art content creation - high and low-poly modeling, unwrapping, baking, texturing, level art, etc
- Excellent interpersonal skills in dealing with differences between creative and technical teams
- Setting up workflows of art production
- Supporting artists and engineers in the 3D art pipeline
- Ensuring final art runs to full visual resolution
- Preparing and designing character systems such as skeletons, cloths, effect emitters and ragdoll collision
- Optimizing environments and establishing physics barriers
- Researching and overseeing the implementation of rendering techniques
- Monitoring the performance of the game
- Maintaining technical documentation
**Application Requirement**
- Portfolio
- Test from PrimeSkills
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- **Get to know us better**:
**Job Types**: Full-time, Part-time, Contract, Fresh graduate
Contract length: 3 months
Part-time hours: 40 per week
**Salary**: Rp4,000,000 - Rp6,000,000 per month
**Experience**:
- Technical Artist: 1 year (preferred)
**Language**:
- English (preferred)