Voice Chat Engineer
2 weeks ago
**Come join us We are a fast-growing U.S.based startup in Seattle, Washington with teams in Canada, the US and a growing office in Indonesia.** Founded by industry veterans from EA, LucasArts, and EpicGames with years of experience building and operating live systems, our company crafts technology solutions to serve game studios that are making the next generation of games. We offer competitive salaries, a full range of health benefits, social and sports activities, learning and development opportunities, and much, much more.
We believe that the best companies are ones where employees are empowered to make decisions, obsess about what’s best for users, and are not afraid to make mistakes and learn from them. Our culture is based on humility, openness to feedback, and collaboration which we feel results in the best performing teams and is the most beneficial to everyone's growth.
**Position Summary**
The Voice Chat Engineer is responsible for performing engineering duties on a professional level and working closely with our external clients, as well as our internal developers. Reporting to the tech lead, this position consists of working mainly with game studio clients to help design, build, and advise on system infrastructure for building, deploying, and monitoring products, while working closely with developers to ensure seamless integration with the current system.
**Essential Functions/Responsibilities**
The Voice Chat Engineer is accountable for the following functions and responsibilities:
- Scope out work and systems
- Develop and maintain stable, scalable, and efficient code
- Troubleshoot and maintain software
- Collaborate with members of the team on shared features and technology
- Write design docs, sample apps, tutorials, and documentation for voice chat
- Support clients using voice chat
- Perform any other duties as required
**Qualifications/Experience Required**
- 3+ years in writing C/C++ as well as developing C/C++ apps/games
- Bachelor’s degree in Computer Science, or related field of study.
- Software engineering best practices which include but are not limited to:
- Concurrency
- Security
- Performance
- Testing techniques
- Understanding of game networking systems and technologies including WebRTC UDP, Opus, peer-to-peer, client/server models
- Experience with a game engine such as Unreal or Unity for PlayStation, Xbox, or PC
- Up to date and willing to learn new technologies
- Familiarity with agile methodology
Please visit our career page for a complete listing of our open positions:
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