Senior 3D Lighting Artist
2 days ago
**About Tripledot**
We are a rapidly growing mobile games studio, offering a great environment to attract the top talent. Our mission is to bring the knowledge and experience of a chart-topping mobile games company into a close-knit, collaborative environment. Our guiding principle as a team is that when people love what they do, what they do will be loved by others. The studio is filled with people who love taking things apart and figuring out how they work. We enjoy problem-solving and most importantly, we LOVE making games. Tripledot Studios was founded by a team of industry veterans from some of the biggest names in mobile games such as King, Peak Games, Facebook, and Product Madness. Tripledot recently won Tech Growth Business of the Year
**About Touchten**
We are an award-winning mobile games studio based in Jakarta. Our team consists of the most experienced and skilled game experts in Southeast Asia. Our team takes pride not only in creating top-charting games but also in having a positive studio culture that fosters our love for playing and making world-class game titles. Touchten is the Winner of the Google Play Indonesia Games Contest and is the recipient of the Forbes Indonesia Rising Global Stars Award. Together with Tripledot Studios, we are creating games positioned to be global market leaders such as Piper’s Pet Cafe.
**About the Role**
Touchten is looking for a Senior 3D Lighting Artist to join our Jakarta studio. The Senior 3D Lighting Artist will be responsible for overseeing the day-to-day lighting work as well as creating various lighting setups. The Senior 3D Lighting Artist will be expected to work collaboratively with various departments to achieve the intended performance requirements and keep current with evolving lighting techniques.
**Responsibilities**:
- Establish the look of various projects and lighting style/technique based on concepts and key art
- Troubleshoot, maintain, and improve lighting rigs in production
- Meet the production deadlines by communicating with Producer
- Works closely with other departments in order to ensure the consistency of character and environment lighting setups
- Actively participate in production-related meetings by offering thoughts and ideas
- Review scripts and animatics for lighting needs
- Creating documentation and developing best practices for future guidelines
**Requirements**:
- 4+ years of experience in animation or relevant industry experience
- Proficiency in lighting in Maya, Clarisse, and/or Katana and rendering software such as Redshift and/or Arnold.
- Expert understanding of principles of lighting (choice of light, placement of light source, contrast and shadow, etc), as well as render passes
- In-depth understanding of the concepts of gamut and colorspace (linear, srgb, ACES)
- Knowledge of compositing in Nuke, as well as scripting is a big plus.
- Ability to multitask, prioritize and manage time efficiently
- Openness to direction and ability to embrace change
- Strong communication and problem solving skills
- Ability to liaise between multiple department
**Benefits**
- Be part of the team that makes the next blockbuster mobile games
- Collab with the most experienced and driven minds in the games industry
- Gain a competitive salary and family health benefits packages
- Enjoy complimentary lunch service - our kitchen is well stocked with more coffee than you can handle
- Live in the heart of Jakarta, the capital of Southeast Asia
- Work with a multicultural team based in Indonesia and Europe
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